Hello All,
I've been developing a game using 0.81, as the migration guide suggests I migrated to 0.82 everything was fine until migrating to 0.99.0.
I am using a camera which has eye located at (0, -300, 330) relatively to the camera itself. After migration camera become more away from the sprite.
Do you have any idea which can cause such a different behavior in 0.99.0 ?
