Hello all, I seem to be having a strange issue. I have my tile map and it looks fine when the scale is 1. But when I try to implement zoom out functoinality and set the scale to say, 0.5. I get strange gaps.
My tiles are each 80 x 40. I set them to render without AA.
I have followed the tips and tricks section but nothing seems to work.
Here is what it looks like when scale = 1

This is what it looks like when scale = 0.5

One interesting to note is that there seems to be that cross section that has those gaps.. Almost like down the middle vertically and down the middle horizontally of the screen. This stays fixed in that location even if i move the map around. For instance if i move the map such that i drag it to the bottom right (or left) corner... the jagged gaps disappear.
Anyone have any insight into this?
(I'm using cocos2d 0.8.2)
