i am new to using chipmunk and cocos2d and so far i have created shapes and bodies flying over the screen and colliding
I have been trying to create a stationary turret (rotates only) which is make up of different sprites (weapon, body etc) that change when upgraded but i am confused as to what route to take in creating the turret..
I have managed to create the turret with collision detection but as a single body and shape, i have tried adding new shapes to the same body and tried updating the sprite to a different weapon type but i dont know where im going wrong.
I shall continue trying in the morning but if anyone can point me in the right direction as to how to change the sprite associated with a shape it would be helpful..
Thanks
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