Hi cocos2d gurus,
I'm running into an out-of-sync problem when I try to apply the same action to multiple sprites at the same time. This is basically what I did:
[spriteA runAction: fadeOutAction];
[spriteB runAction: fadeOutAction];
[spriteC runAction: fadeOutAction];
When the code runs in the emulator, it's quite noticeable that one sprite fades out slightly faster.
I wonder what the best practice is to synchronize the animations.
Thanks!
Chad