I've successfully integrated Facebook connect into Xcode with cocos2d but it only works when I run the app in 'Debug" mode on my device or in the simulator. I'f I change the mode to release, it has a compiler error saying FBConnect.h cannot be found. The header path is identical in both the debug and release mode. Any ideas? Thanks.
FaceBook Connect Xcode (Debug | Release mode)
(2 posts) (2 voices)-
Posted 1 year ago #
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Is your header search path the same in your target settings?
Posted 1 year ago #
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