Hi,
I'm happy to announce that cocos2d v0.99.0-final is available for download:
Download:
http://cocos2d-iphone.googlecode.com/files/cocos2d-iphone-0.99.0-final.tar.gz
Release Notes:
http://www.cocos2d-iphone.org/wiki/doku.php/release_notes:0_99_0_final
Changelog:
http://cocos2d-iphone.googlecode.com/svn/tags/release-0.99.0-final/CHANGELOG
Highlights (from v0.99.0-rc):
* CocosDenshion: many fixes and improvements
* Fixed some crashes and important fixes on: Sprites & TMX maps
Known bugs:
http://www.cocos2d-iphone.org/wiki/doku.php/release_notes:0_99_0_final#known_bugs
How stable is this release ?
Very stable. According to the tests, and feedback from the testers, this release can be considered v0.99.0. But since v0.99.0 introduces so many changes, this is the last pre-v0.99.0 release.
If there are no show-stoppers bugs, then, this will be the real v0.99.0 version.
No small fixes will be introduced unless they are show-stopper bugs.
Small fixes and improvements will be fixed during the v0.99.x series.
How fast is this release ?
All the performance tests were run, and v0.99.0-final is, at least, as fast as v0.8.2. In some cases it is faster, perhaps 10%~20% faster.
I would appreciate if you could test this release in your game. Please, report any bug that you might find.
Thanks!