after fiddling with xcode and cocos for about a year, we have finally released our first real game, Doppelgänger.
It's an arcade take on the popular card matching game "memory" (or "pairs"), complete with highscores, bonus levels and online leaderboard. the simple gameplay makes it a perfect casual game, but it becomes really difficult in the later levels and is a fun challenge for the "real" gamer as well.
We have been polishing this game for a while now to stand out from all the crap in the appstore. The gameplay is very fast and smooth and we have put a lot of work in the graphics: Doppelgänger features a custom font, more than 200 handdrawn icons, 3 level sets with 50 levels each and whatnot!
A video is available here:
| Get the Video Player |
Screenshots:


Doppelgänger uses cocos 0.8x and cocos live, makes use of particles, scenes and transitions. however, it was our first shot at game dev with cocos, and i would probably do many things differently no (e.g. use sprite sheets)
our website with all infos is here: http://onemoregames.de/doppelganger
It's 0.99 cent / 0.79 euro in the AppStore:
http://bit.ly/omg_doppelganger
i drop in a few promo codes for my fellow cocos-devs:
HKRLMFMLKXRW
PLJEWKJXL9HM
3RFRR67EFA7M
please gimme a honest review/rating in the app store and let me know what you think here in the forums!