Hi!
I have a few problems with loading times in my game.
1) It takes 5 seconds to start loading anything. I mean, i run it, loading.png appears and then after 5 seconds it runs through the appdelegate.
What can i do to lower this time?
2)In my delegate i load the sounds. If i loadbuffers directly it takes 5 seconds to finish that. I want to show a progress bar, but for doing so i have to load them async. If i load them that way it takes more than 13 seconds to fully load them (soundEngine.asynchLoadProgress >=1)
Any idea why is that? Or if this can be solved?
Thanks