Greetings,
I am using Tiled and creating a TMX map and parallax. Originally I was having issues with artifacts on the tile edges appearing when using parallax scrolling. So I followed the instructions regarding making sure my properties were set correctly in TIled and I ran the cocos2d/python PNG fixer on the PNG tilemap.
The result of this was that my artifacts on the edges of my tiles disappeared (which is great) however, the transparent area of my tiles is now no longer transparent!
So I am wondering is there any way to get rid of the tile edge artifacts without losing the transparency capabilities? Is this a known side effect of the fixer tool, or did I forget to do something? I did check the parallax scrolling in the testbed, and that looks like it works great on both counts, however, that is using TGA format, and I need to get it working properly on both counts with TMX format.
I know the issue of artifacts has been discussed many times, but I could not find any info about losing transparency when fixing artifacts with the fixer tool.
Any help would be greatly appreciated.
Regards,
Q
UPDATE: I just wanted to mention that the transparent areas of the fixed PNG file look correctly transparent in TIled's tileset area, they just don't seem to be transparent in my app, if I switch back to the unfixed PNG tileset, then the transparency works fine, but the artifacts come back).
Running: Cocos2d 0.9 alpha