I'm trying to show a AtlasSprite changing it's image and, as time goes by, I want the change to become slower, eventually stopping in one of it's frames. Is there a easy way of changing the FPS of a AtlasAnimation?
Thanks.
A fast, easy to use, free, and community supported 2D game engine
I'm trying to show a AtlasSprite changing it's image and, as time goes by, I want the change to become slower, eventually stopping in one of it's frames. Is there a easy way of changing the FPS of a AtlasAnimation?
Thanks.
Take a look at Speed: http://www.sapusmedia.com/cocos2d-iphone-api-doc/interface_speed.html
Thanks, will do :)
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