for(int i = 0; i < 10; i++)
{
[bulletsBuilder addObject: [CCSprite spriteWithFile:@"bullet.png"]];
}
if(bulletNumber < 10)
{
CCSprite *bul = [bulletsBuilder objectAtIndex:bulletNumber];
bul.position = ccp(blob.position.x, blob.position.y);
[self addChild:bul];
bulletNumber++;
}
How do I track certain items in the bulletsBuilder array? I want to check if any of their x positions are larger than say 480.
Is there a better way to create bullet arrays?
Thanks.