I have a layer which is my background... I use a ScaleTo action on it to scale it by 0.5. The problem is when I change a position of an atlas sprite (child of background layer), it doesn't make sense to me why its putting it in that position. For example, if you take a look at the image below, the yellow box's x value is 0, and the blue box is 240. (The background layer's contentSize is 480x320). I just can't understand why 0 would be there and 240 would be where it is. Could some one please explain.