I've worked in the game industry for 10 years as Programmer, Designer and Manager, including 7 years at Electronic Arts Phenomic. You can review my CV and References here: http://www.gametooldeveloper.com
With that experience i have started my own business working as freelance game programmer, focusing on the iPhone platform with the cocos2d engine. I have recently released the free title 51 Japanese Characters http://itunes.apple.com/de/app/51-japanese-characters/id348610113?mt=8 and the game Black Hole will be released soon as a launch title for Chillingo's Crystal platform. Both were made using cocos2d.
I'm available for hire for jobs small and big, including bug hunting and troubleshooting those "weird" issues no one can explain. I have a knack for finding & fixing these!
Most of the time i work for hire for companies which is how i make my living. If you're a company looking for an expert programmer then please don't hesitate to contact me!
I always have some spare time and i'm also an enthusiastic indie game developer and willing to help other indies for very affordable rates - i can even offer revenue-sharing if it makes sense and flat fees for well-defined tasks. For example adding In-App Mail and other Cocoa UI elements in a cocos2d game, creating a report on potential memory leaks and teaching you how to fix these, or adding one of the more sophisticated Anti-Piracy techniques to your project. My intention is to help and build relations, not to strike rich. So rest assured i won't rip off fellow indie developers.
I'd be happy to hear from you and answer all your questions! Don't worry, i don't charge anything until we agree to! So feel free to ask me anything!
Get in touch with me via email: steffen [at] gametooldeveloper (dot) com
And check out my application site with CV and References:
english: http://www.gametooldeveloper.com
german: http://www.steffenitterheim.de
My name-giving blog:
http://www.gaminghorror.net