Hello everyone!
I have strange problem with default target of camera imported from pod file.
Well, I have scene with a cube, lamp and camera (this is a scene of default blender project). When I load this scene from POD I see black screen. Logging a target location shows correct location values. If I change default camera's target location I see rendered scene. And the most strange thing that it is enough to put the following code to get scene rendered:
[camera setTargetLocation:[camera targetLocation]];
So, maybe someone had the same issue? Please let me know if you know why I have such camera behaviour?