Not sure where these reports should go.
I have rolled a quick test 2.0 project and put a simple gl code in the draw method of a CCNode. This is code I simply dropped over from my 1.0 project. Everything works the same but I'm getting a very noisy error message in the logs
code:
glColor4f(0.8, 1.0, 0.76, 1.0);
log:
OpenGL error 0x0502 in -[CCSprite draw] 550
the entire draw override:
-(void)draw {
glColor4f(0.8, 1.0, 0.76, 1.0);
glLineWidth(2.0f);
CGSize mySize = self.contentSize;
// BORDER
ccDrawLine(ccp(0,0), ccp(mySize.width, 0));
ccDrawLine(ccp(0,0), ccp(0, mySize.height));
ccDrawLine(ccp(mySize.width, 0), ccp(mySize.width, mySize.height));
ccDrawLine(ccp(mySize.width, mySize.height), ccp(0, mySize.height));
// DIAGONAL
ccDrawLine(ccp(0,0), ccp(mySize.width, mySize.height));
}