Hey!
I am trying to update the cocos3d to the latest version, but i am having difficulties. In 0.5.4 it works perfectly now, but after the update it is a nightmare..
I dont know exactly what is the problem and need help to find it. I made the changes those i found in the changelog. Like replacing MeshModels with Mesh, replacing deprecated methods, etc. Still with no prevail.
In my app i usually create the 3d objects(CC3MeshNodes mostly) with the populateAsLineStripWith: vertices: andRetain: method of the CC3MeshNode. And i have a camera on fixed height, facing down set to parallel projection. I use it this way so i can implement the 3d view in a later version. When i move around, i am changing the camera's x and y coordinates. When zooming i just set the uniformscale of the camera. This setup works fine in 0.5.4 but not in 0.6.5. I read the changelog, but cannot find the reason why this is not working. Right now with 0.6.5 when i am panning it is panning mirrored, and when i am zooming i cant even tell whats happening, it just gets messed up.