Because I plan to use a coin/currency system in my game, where coins can also be bought with real money.
The plist i'm referring to is going to store data like which upgrades they've gotten, levels unlocked, etc.... And I don't want people complaining "blah blah, spent $5 or whatever and it reset my game, lost all my items, etc"
So ... if I add rows to the plist that's already been created, and update my app, will it reset the user's plist to the now larger, default plist? Or will it just add those rows to their plist.
Because the last game I did, I made a separate one, but I can't really do that here.
edit: i'm asking because i DO plan to update with more items, levels, etc, and I don't want to change my code that much when I do so (because in all honesty, I shouldn't)