Hello!
I'm starting developing for ios. Decided to use Cocos2d for my game.
Start reading tutorials just to understand how to work with framework. I have one question, and hope you' ll help me to understand that issue.
I know that cocos2d automatically gets localized versions of image for CCSprite, if you have image with text and it should be localized.
You just have to create directories:
Resources/en.lproj
Resources/ru.lproj
Am I right? )
And here is the question:
Will sprite sheets be handled in the same way? I mean if I have directories for each language and files sprites.png and sprites.plist in each folder, will this approach work?
Will cocos2d retrieve localized image based on device's locale?
Thank you in advance for your answers. Sorry for my english :)