Hello, from the 13-th of January my AdMob fill rate fell down from 99% to 68%, now it's still 68%, anybody notices it? Or I'm the only who have this problem?
Regards, Vadimka!
A fast, easy to use, free, and community supported 2D game engine
Hello, from the 13-th of January my AdMob fill rate fell down from 99% to 68%, now it's still 68%, anybody notices it? Or I'm the only who have this problem?
Regards, Vadimka!
Sorry, I use mobclix
Same issue, been running 97% for months, now its down in the 40% range. Have a new program out with the latest sdk and same issue.
We got this reply from Admob:
"In terms of the eCPM, the drop is absolutely normal for January. Advertising agencies stop spending after New Year, and it takes a few weeks for things to pick up. We are more or less seeing the same behaviour than other years, so there is no reason to worry. "
I guess exactly same applies to Fillrate
Mine is at 99.5 % and has not changed at all over the last 3 months.
eCPM = 2.81
and that is the lowest out of 6 applications.
With House Ads enabled, right ? For some strange reason they are counted as impressions and artificially raise the fillrate
Yes I use Google certified ad networks to improve fill rate.
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