@eshirt THANKS for the fast reply man!
1 - my b2Fixture don't have this method, only in the newer versions of box2d, can you see the version you are using?
2 - yeah, my version is the: b2Version b2_version = {2, 1, 0};
3 - I try this, getting the last box2d from the repository, to use the new method b2Body->Freeze() but i get so many erros, i think box2d is change a lot from 2.1.0 for the svn repository =/
Code:
error: cannot convert 'b2PolygonShape*' to 'b2ShapeType' in assignment
Code:
error: 'struct b2FixtureDef' has no member named 'shape'
Code:
error: 'class b2Body' has no member named 'SetTransform'
Seens now you have 2 methods ->SetPosition and ->SetAngle
Code:
error: no matching function for call to 'b2World::b2World(b2Vec2&, bool)'
The worlds now is created by another way oO
Code:
error: no matching function for call to 'GLESDebugDraw::GLESDebugDraw(int)'
The Debug Draw not working on the same way to.
Code:
error: cannot declare variable 'callback' to be of abstract type 'QueryCallback'
Code:
error: 'class b2World' has no member named 'QueryAABB'
Code:
Box2D/Dynamics/b2World.h:222: error: 'void b2World::DrawDebugData()' is private
Code:
error: no matching function for call to 'b2Body::GetMassData(b2MassData*)'