Hello,
All the levels of my game are working fine in a range of 57-60 fps. But when I have an iPod song playing at the same time as I am playing the app (the app has music and sound effects turned off) every now and then the framerate drops to 20 instantly and then goes back to 60.
I have a sprite that moves with the accelerometer with an update method and when the framerate drops the motion of the sprite seems to be silly.
What could be the root of the problem?? Thanks.