In firmware version 3.0 is not a problem.
2.2.1 or lower version.. Hundreds of the error ;)
I do not know what to do.
A fast, easy to use, free, and community supported 2D game engine
In firmware version 3.0 is not a problem.
2.2.1 or lower version.. Hundreds of the error ;)
I do not know what to do.
cocos2d 8.1 + Openfeint 2.2
What do those errors exactly say?
7727 errors ..
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.2.1.sdk/usr/include/libkern/arm/OSByteOrder.h:8:20: error: stdint.h: No such file or directory
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.2.1.sdk/usr/include/libkern/arm/OSByteOrder.h:23: error: expected '=', ',', ';', 'asm' or '__attribute__' before '_OSSwapInt16'
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.2.1.sdk/usr/include/libkern/arm/OSByteOrder.h:75: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OSReadSwapInt16'
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.2.1.sdk/usr/include/libkern/arm/OSByteOrder.h:127: error: expected declaration specifiers or '...' before 'uint16_t'
I have exactly the same problem.
With sdk 3.0 compile with out problems but with iphone device sdk2.2.1 a lot of errors.
For example: error: stdint.h: No such file or directory
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