I have a scheduled method that gets called every interval of X.X seconds. When I call that method, it also runs a MoveTo action on a particular node over the same interval of time that the scheduler is on. When the action ends, the next iteration of the method will get called and and the Node will move again.
My objective is smooth repetition of movement, but I notice that movement actually looks jerky, with Node noticably stopping right before the next MoveTo kicks in to get it moving again. This means that either Node is arriving early/the Action is finishing early instead of on time OR the next Action is starting late, for some reason.
Is there anyway I could increase the precision of the scheduler, and the starting/running time of the action?