This may be a stupid question, but I'm just going over some of the documentation regarding the support for Tiled Maps.
Assuming I have the following correct
I can only use one tileset.
A tileset can only reference one sprite sheet?
A sprite sheet image maximum size is 1024x1024.
Does this mean for any given map, the number of differnt types of tiles i can have, must fit inside all the 1024x1024 image size limitation? So hypothetically speaking if my tile was 512x512, then I could only have 4 different types of tiles in this map.
Is this correct?