Hey guys,
I'm not sure if this is a common Occourence in cocosdension or not, but it seems like prolong used of the simPle audio engine causes the sound to cut out completely. Im not sure what's going on, but it may have something to do with the way I'm allocating and deallocating my CDSoundSource objects. Even after stopping a sound I'm ending up with retain count of 1. Imkind of scratching my head at this point. Has anyone experienced a similar issue?
Thanks!