I combine lot of magic effect frames into 2 big images (2048*2048), and taken more than 40M memory for loading them into memory by using CCSpriteFrameCache, anyone have this problem ?
Or you can just simply try with it:
[[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile: @"magicAtlas1.plist"];
[[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile: @"magicAtlas2.plist"];
magicAtlas1.plist:
http://www.mediafire.com/?q5haj6zcy4aljnf
magicAtlas1.png:
http://www.mediafire.com/i/?d3al4ik74cx12mg
magicAtlas2.plist:
http://www.mediafire.com/?kho4jtdyuxixpt6
magicAtlas2.png:
http://www.mediafire.com/i/?9rrr67ewts4u5yn