Hi,
I have the problem that the touchMove event is send to my layer not fast enough.
The following scenario: I have a scene where many things are happening and the framerate is around 20-40 fps. For testing I draw a cross on the position of my finger touch. I update the position of the cross in the ccTouchMoved method. The cross is not following smoothly my finger, but there are very frequent "timeouts" where the position is no longer updated for some fractions of a second. This happens several times per second and is very noticable.
The other things happening on the scene do not have these timeouts.
Any help would be appreciated.
zombie