Normal template from cocos2d 2.1 doesn't support iphone 5 assets out of the box?
I had to make an extra method in ccutils and in my appdelegate to get the right suffix?
When using texturepacker to make multiple spritesheets texturepacker assumes you will use the -hd texture also for the -ipad?? Since I am getting the -sd , -hd and -ipadhd spritesheets but not the -ipad spritesheets?
Cocos doesn't support the use of -hd images also for the -ipad out of the box? Since only when I added the -ipad assets the right sprites were loaded on the ipad if I didn't add them the ipad would use the -sd graphics.
Thanks.