So I am looking at the cocos2d for iPhone and I like it. It is definetly the simplest way to make a 2D application/game. Problem is that I can't find anything similar to cocos for mac os. Of course there is the original cocos2d but it works whith python not Objective C. Is it possible to run the iphone version of cocos2d on mac OS? Or maybe some other framework that is easy to use?
Cocos2d on Mac OS
(4 posts) (3 voices)-
Posted 2 years ago #
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That sounds great! I was searching the site but couldn't find anything about it. Any information when is this thing going to be released? Or maybe any other 2D frameworks for mac? I am going to use cocos for my iphone game but I am building a multitouch table and I need a great user interface and for that I need some graphic framework for mac. I tryed openGL but it isn't realy for me - it looks like it came from... ...somewhere old.
Posted 2 years ago # -
Oh wow, awesome. Close to friction-free ports of iPhone games and streamlined dev of new IP.
Great news!
Posted 2 years ago #
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