Hello, don't really know where to write this thread, but I figured it's a general obj-C question...
OK, so here's the situation, whenever I click the new game button in my game, it goes straight to the game and I'm experiencing a bit of slowdown for like 2-5 seconds, and then it stabilizes...
I figured that my managers (pre-allocated, reused enemy/bullet managers) are being loaded into memory.
Now, I heard something with NSOperation for asynchronous loading...
So I'm thinking on display a Loading Scene and load stuff into memory, and afterwards start the game (to avoid those slowdowns).
Maybe NSOperation isn't the solution, but I'd like to hear which methods you people use...
Any pointers, referrals and explanations on how to do that will be greatly appreciated!!
P.S. jd I noticed that DMD! had a loading screen, maybe you can explain a bit about what you do there?
~ Natanavra.