When the dynamic body is in the corners of the world or is on the ground without any motion (like a static body) then when world gravity changes in accelerometer handler
nothing was happens, but if a one dynamic body kick it and collide with it gravity starting work again: it's not only on my application it happens also on standard template application:
Accelerometer problem
(2 posts) (1 voice)-
Posted 7 months ago #
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oh i forget to set allowSleep to false :)
Posted 7 months ago #
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