I updated to the newest version of cococ2d and i have a lot of missing files
i cleaned it as well and i still have the missing files can somebody please tell me why?
A fast, easy to use, free, and community supported 2D game engine
I updated to the newest version of cococ2d and i have a lot of missing files
i cleaned it as well and i still have the missing files can somebody please tell me why?
As I uderstand, cocos2d 2.0 isn't update for current version. This is entire new branch, focused on OpenGLES 2.0 and shaders, with absolutly different pipeline.
@davidthecoder : which files ?
any file within the kazmath directory, i fixed it by fixing the header file search path, after that i got a error inside of aabb.h.
i can't remember what the error was because i went back to using cococs2d v1.0.
@davidthecoder:
Perhaps you were using llmv-gcc as compiler. Use llvm instead.
http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:migrate_to_v2.0
The problem is that the template isn't moving the kazmath files to your project. I've made this manually, i put them in a group, i've put all files in cocos2d folder, i've dragged them in build phases and nothing, if some error dissapears i get another ones.
Someone has a working startup project to upload somewhere? Thanks.
The samples are working but i can't imagine why mine doesn't.
It seams that you have a space in your project name. Create a new one without a space in it, example "my-project". And everything will be fine ;)
I've read about this trick and the other one with llvm, but it's not the case.
I will test the templates with spaces.
Don't worry guys, i had 3 versions of cocos2d in 4 folders. I solved the problem but now it gives me another 8 errors about some Matrix and i386. I'll not bother with it for a while, i installed the stable version 1.0.1 and works fine. It's my first step in this world after reading the book some time ago.
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