Hey guys :-)
I made a HUD layer for my game, and it's working just fine.
I made a drag-button on my HUD, so you can drag some of the interface around. But when I let go of the touch, the game-layer catches the touch, and 'ccTouchesEnded' is called, moving my character.
I don't want the player to move, after moving the menu around, OFC.
Any good ideas for a solution? :-)