So, I have this concept that is like the classic paper doll analogy where the player will be "piecing" separate images together in order to make a bigger image. The ending result is a compilation of multiple images placed at "nodes" (or points) and I need to be able to "save" that resulting image as a single image on the device and actually use that in another area of the game.
I have no clue where to even start looking in order to solve this issue. Any help and suggestions would be extremely appreciated!
Thanks!
PAR