Hello guys,
I recently made an update to one of our apps but had problems with OpenFeint and Cocos2d scenes
Thing is - I want the app to show the Approval Screen on the first run of the app. However, I cant get it to work in a nice way - to just pop up after the jingle, without even going to the game menu. the problem - it either doesnt show or shows for a split second and then the Cocos director switches scenes and its not visible
I messed around a bit with it and found a dirty solution, used it and uploaded binary to apple, but I really dont like it. I used the Cocos2d Delay action to show the approval screen after .5 second from the OnEnter() call. it works, but it's a messy solution, dont want to use it in future games/updates
so how should I do it properly ?