hello.
i made cpCCSprite lite that...
cpShape *shapeDisk = [self.spaceManager addCircleAt:cpvzero mass:10 radius:25 ];
shapeDisk->collision_type = kDiskCollisionType;
shapeDisk->u = 25;
shapeDisk->e = 0.9;
cpCCSprite* disk = [cpCCSprite spriteWithFile:@"disk.png"];
disk.shape = shapeDisk;
disk.position = SLING_POSITION;
disk.spaceManager = smgr;
disk.autoFreeShapeAndBody = YES;
[self addChild:disk z:10];
how i can change mass? i wanna make it 3000 some times
and change again,again...
help me plz