So, I have a clean build of cocos2d 0.8.1 with box2D integrated perfectly. The Hello World code launches perfectly.
As soon as I add the iSimulate library into my project, I get two warnings on b2world.cpp.
I know this is probably a box2D question, but what could have happened to cause these? The specific error is on this line:
switch (fixture->GetType())
! warning: enumeration value 'e_unknown' not handled in switch
! warning: enumeration value 'e_typeCount' not handled in switch
Does this have anything to do with iSimulate? Or is this a box2D issue?