Greetings,
Finally our first game is released on the App Store: iJig a jigsaw game made with Cocos 2d (v 0.71). Focused on gameplay (I tested nearly every jigsaw game available on the App Store and none is as fluid as iJig is :)).
Promotional video:
| Get the Video Player |
Here are some images:





Link on the App Store: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=327595264&mt=8
The game was kind of a learning experience (it could be better but I think it is pretty fun as it is now). And I learned some lessons about the App Store: competition is hard (the App Store is crowded is some genres (jigsaw included) but there is SO MUCH SPACE for creative and inovative games).
Cocos 2d helped a lot, without it I would not have finished the game.
On the tech side: the game can use images from the camera or photo album (I used cocos with UIKit integration). Each piece is a sprite (not atlassprite) with a texture generated dynamically.
And of course: Sapus Tongue source code saved the day.
More info at: http://myplaymobile.com/games/ijig
And here is one promo-code (more coming): 4KR73XWMRAJ4
Sheers.