hello, first let me say that cocos2d has been a great bridge from AS3 to Obj-C programming and very helpful in getting our games projects off the ground. thanks to everyone involved in bringing this to the dev community!
anyway, I'm trying a simple game action where a sprite is jumping straight up and down (in landscape aspect)... using either JumpBy or MoveBy... and then when the phone is tilted either right or left, the sprite's x position should move in that direction.
isAccelerometerEnabled is set to yes, and I know it's working because the callback function also changes the sprite rotation, but making any changes to sprite.position in the callback do nothing... and the sprite just keeps jumping straight up and down.
any ideas on getting this together would be most helpful!