I am running this action on a BitmapFontAtlas:
scoreAction = [[Spawn actions:
[MoveBy actionWithDuration:3 position:ccp(-40,60)],
[ScaleBy actionWithDuration:3 scale:2.0f],
[TintTo actionWithDuration:3 red:0 green:0 blue:0],
[FadeOut actionWithDuration:3],
nil]retain];
The TintTo does not work unless i remove the fadeout action... I am doing this to an atlasSprite for example and it works... Am i missing something?