Hello all,
I have recently upgraded my game to a later version of cocos2d 0.80 and i am having some trouble with touch dispatcher, my old code had the touch handling in my main game layer and it worked fine, but after switching to 0.80 and implementing it like in the touches pong demo that comes with it i get jerkyness.
To be specific if i try to get my ship to follow the input from touches moved with an action it is jery.
I can get it follow smoothly by directly changing position to touches moved location, but that is not what i want.
I have some cut down code here displaying my problem, I am hopeing someone can point out where it is failing.
http://www.teradepot.com/v37861iuekcu/Game.zip.html
Thx for any input on this!