Hello,
In the mid stages of beta testing a game and have come across an oddity.
We use particles extensively, cocos2d 0.99.5 and box2d.
We are seeing better performance on an iTouch 2ndGen (55fps) versus an iPhone 3G (25fps).
We have tried running the phones in airplane mode. Turning off all iAd code, etc but we still see worst performance on phones.
Anyone know why this might be the case?
Thanks,
PAj