I'm looking to run a CCTintTo on my scenes background layer, but can't seem to get any tint actions to run correctly. I've tried using a CCLayerColor instead of a standard CCLayer, but that had little effect.
After a bit of Googling it seems that CCLayer's don't actually draw anything themselves and instead act more as containers. So what's the best way of drawing a fullscreen rectangle and tilting its colour using cocos2d actions?