
After a few frustrating hours fighting XCode signing bugs, Adam and I are proud to announce that we have finally submitted AutoTrafego.
It’s far from the first traffic management game, but I believe it’s the first isometric one.
Development started around the end of May and the game is build around Cocos 0.7.3 with many modifications. Adam did all the artwork and I did the coding.
Until recently, I was an embedded systems security engineer and reverse engineer. The world is small, because during that time I had occasions to interact with one of the Cocos developers and pick up some Spanish at the same time. :-D
Well, after 8 years I wanted to do something else. And since I was a child, I had wanted to write video games. Some of my friends were pretty successful on the App Store, so I decided to take my chances.
This wasn’t an easy task however. Apart from little scripts and plugins here and there, I hadn’t programmed a line of code since the software engineering class in college ten years ago. I had never owned a Mac and had just heard of Objective-C, but never looked into it. So I bought a Mac, borrowed an Objective-C book from a friend, read it twice, and started building simple UIKit apps.
After I felt a bit confident, I thought it was time to build my first simple game. But I knew that I am a terrible artist and that I would need a graphics artist. That’s when I contacted Adam. I couldn’t afford to buy artwork from him, but he proposed that I code a traffic game he was working on. At first I refused, but I really thought I didn’t have the skills. But I finally changed my mind, and here we are today.
Thanks to all of you here that have help me and to the Cocos developers!
App Store description
You've just landed a new job as a municipal traffic controller. It's a pretty easy job - all you do is watch a camera and flip the lights when the cars get stuck.
Can't be that hard, right? That psychological test they made you take was probably just a legal precaution.
Nothing to worry about.
- Control the flow through 7 levels of cities, countryside and more
- Survival modes for the truly ambitious city employee
- Detailed and striking artwork
- Up to 200 cars onscreen at once
- See your ranking on the online high score list
- Integration with Twitter and Facebook
- Option for left-handed roads
- Original sound track by Squall
- Available in English, French, Spanish, Portuguese, German and Russian
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