Waiting For Apple to Approve it.
A fast, easy to use, free, and community supported 2D game engine
Waiting For Apple to Approve it.
Ok Apple Just approved it after 12 days!!...I was getting annoyed because I have analytics installed so I could see that they had not looked at it, so I rang them and emailed them today and they still haven't looked at it and now they just approved it!!
Will get a link and some promo codes as soon as it's visible on the App Store
Do you have an ingame video?
I'm just in the process of making one :)
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=320338508&mt=8
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Well polished game. I like it - nice work.
I used code M4LAHMFLJWJR. Thank you.
Can't wait to give it a go. I'll leave a review afterwards.
10 minutes of game time has led me to decide that this game is well up there with Bejeweled and Smiles. I wish you all the best!
Thanks Jonathan :)
cublah, who does your graphics? Can I steal them? My designer is MIA.
I played the game more and my son did too. It's really great. I'm wondering who's voice says "Awesome". Is that you :)
Except for the balls, which I bought a long time ago from someone on the web, I did all the other graphics myself, I'm not much of an artist but I've been in the games industry for 25 years and just picked up how to use photoshop over the years.
'Awesome'...Lol...no that is not me again I purchased that from a sound site online.
Glad you like it, my kids like it too, if my kids like it I'm happy :)
Just further to that the balls where 3D models and I render them using Poser 7.
Do you feel like discussing making graphics for my game? If so, email me at the location in my profile. Underscore between my name. Thx.
cublah, the game is crashing on me often. I have iphone 3g. It crashes when I'm dragging a row or column and it doesn't seem to want to move for a second and then it crashes. You might want to check it out and fix it before people start giving it bad reviews. It's frustrating when you are doing well and it just crashes without saving your game. One thing I can think of is possibly another part of my hand or finger is on the screen at the same time and multitouch code breaks? Or maybe your memory management for your sprites has a leak or they aren't being release at the right time (too early or too late).
Strange... we haven't seen many crashes except when we were short of memory, which since I decreased we haven't seen any. The game was in review with Apple for 15 days and we didn't have one crash during that time, but thanks for that I will look into it, I am planning an update soon as some people requested a music during the game and there are a few other small enhancements I've added, so this would be a good time to address this.
I sent you an email about graphics but it bounced back. Can you email me at chris@purplezoo.com.
Here's a Video
15 Days?! Apple, what the hell?
Yeah...seems a lot of backlog at the moment...normally takes about 7 days at most and my updates to my other Apps were in review for 19 days
Probably to do with the extra submissions for 3.0
yeah update reviews seem to take three weeks now!
I think they delay 3 weeks on purpose to prevent fake/minor updates that were continually happening (abuse) so people could get their apps on top again. I don't blame them, but I wish I got my app out 6 months ago.
jd, yes I was thinking the same thing, developers are continuously putting in bogus updates just to try and gain visibility and that gums up the store.
Great game, but isn't it an exact duplicate of Chuzzle? :( I had a play of it and every feature seems the same. Are we allowed to do this? I've always been a bit unclear on the legalities of 'borrowing' features from other games.
Sure it has features similar to chuzzle, How many bejeweled clones are there?
This game is so addicting. The crashing issue was definitely lack of memory on my phone. I got free memory app and it never crashes when I have free memory. Awesome game, neat graphics and theme. This is probably the most polished cocos2d game I have played. Don't worry about the chuzzle comment. Many of the top games on the iphone are very similar to existing games. Look at Stick Wars. Defend the Castle is the same game and came out way before.
I'll be releasing an update this week with music and the ability to play your own music, more sfx and few other minor features I wasn't happy with.
My game just got a review on Appcraver...8/10 it's on their front page.
www,appcraver.com
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