Hi,
My Game features a night mode in which I add a black overlay on top of the artwork to make it appear dark. now I need to add a torch/candle sort of thing which user can use to navigate around. The idea is a certain area around the torch (say in 50 pixels radius) would be illuminated so that user can actually see what's in there. I know I can do it through texture blending but don't know how exactly should I start with implementation. ny ideas will be appreciated.