Now XCode4 is standard and its come with a few compilers, which one is your favorites?
(I remember in XCode3, I must use GCC as debug on physical devices using LLVM is not stable enough.)
A fast, easy to use, free, and community supported 2D game engine
Now XCode4 is standard and its come with a few compilers, which one is your favorites?
(I remember in XCode3, I must use GCC as debug on physical devices using LLVM is not stable enough.)
You should use LLVM unless something doesn't work with it.
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