Is anyone else using the latest release (2.1) of OpenFeint in their games? If I have OF initialized I get random slow-downs in my game at times when OpenFeint shouldn't be doing anything. I am quite certain it is OpenFeint because if I do not initialize it, then I do not see the slow downs. This happening when I am already targeting 30 fps.
The support guys at OpenFeint are generally very helpful, but they're clearly backed up so I though I'd see if anyone here had run into this issue.
thanks,
Mike