I'm trying to create a custom version of the cocos2d ios xcode 4 template. I think I have everything mostly figured out. I want to add files to the template, so I create the files in the appropriate directory, and reference them in the plist file, just like the pre-existing files. When I create a project based on the new template, I see the new files. But the new files are not added to the target to build...and I can't figure out how to add them to the target.
Can anyone point me in the right direction?