There is a bug in 4.3.x that will cause clicking sounds under the following circumstances:
1) two or more sounds are being played back simultaneously
2) one of the sounds has its pitch set to something other than 1.0.
This is quite a common scenario for anybody doing musical type apps or looped engine noises.
This is a bug in the OpenAL implementation from 4.3 onwards. The only solution appears to be to not alter the pitch of your sounds or use something other than OpenAL.
I just wanted to give people a heads up because I know this will effect a lot of apps. Will keep you posted.